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This is a page I have set up more or less as a reference for animating thoughts and techniques by some of the generous and enthusiastic animators out in the wide world prepared to share their thoughts on the topic. They are basically excerpts from websites and chatrooms that I have found interesting and useful.

Animating two characters: Shawn Kelly (animator ILM). Reference: CGChar

Leading with the eyes or head: Shawn Kelly (animator ILM) Reference: CGChar

Leading with the eye or head: Carlos Baena (animator Pixar Studios) Reference: CGChar

Animating the shoulders: Keith Lango (animator blur studios) Reference: CGChar

Animation flowchart: Shawn Kelly (animator ILM) Reference: Modia animation

Using live action as a reference: Shawn Kelly (animator ILM) Reference: CGChar

Using live action as a reference: Keith Lango (animator blur studios) Reference: CGChar

Animating to the camera: Keith Lango (animator blur studios) Reference: CGChar

Power centres: Keith Lango (animator blur studios) Reference: CGChar

Moving holds

 

 Bobby 'BOOM' Beck (Animator Pixar Studios)

  Reference: CGChar

Thoughts on the character to be animated

Making subtle animation interesting

Blocking, rhythm of dialogue

Things to think about when you are animating: Lisa Mullins Reference: Modia animation

Polishing your animation: Keith Lango (animator blur studios) Reference: www.keithlango.com

The methodical v intuitive animation approach: Shawn Kelly (animator ILM) Reference: CGChar

Character development: Carlos Baena (animator Pixar Studios) Reference: CGChar

Planning out a shot: Carlos Baena (animator Pixar Studios) Reference: CGChar

Keeping animation crisp: Carlos Baena (animator Pixar Studios) Reference: CGChar

Animation preparation: Glen Keane Reference: Reference: Animationmeat

Posing a character: Carlos Baena (animator Pixar Studios) Reference: CGChar

A good animator v a great animator: Carlos Baena (animator Pixar Studios) Reference: CGChar

Anticipation: Carlos Baena (animator Pixar Studios) Reference: CGChar

Common cg pitfalls: Jeremy Cantor  - Animation Supervisor - Sony Pictures Imageworks